Bill Buxton's step-by-step workbook on sketching as a genuine part of the user experience design process.
Treats sketching as a real design method, rather than a warm-up before 'real' work begins.
Designers who jump straight to high-fidelity tools and want to slow down and sketch more.
Workbook-style, meant to be used actively rather than just read.
A step-by-step workbook on sketching user experiences.